Breaking Rules

RULES

GENERAL

Judging and Scoring Method:

1. Scoring point range varies by division.

2. 3-7Judge system – Tally all points. This will be at division director’s discretion, but will be consistent for all competitors.

3. Any/each violation will cause a deduction of points according to the Rules set forth by each respective Division and Competition.

4. Competitors will be judged on: difficulty, creativity, focus, expression, balance, poise and grace, and completion of breaks.

Ties: In the event of a tie, the winner will be decided as outlined in each division.

Arbitration and Protest: Competitors who feel they received an unfair score may file an Official Protest by presenting their argument to the SWFL Martial Arts Tournament Representative on site. The protester will present the case to the SWFL Martial Arts Tournament

Representative through the ring coordinator. Any decision rendered by the SWFL Martial Arts Tournament Representative will be final. If the SWFL Martial Arts Tournament Representative finds in favor of the protester, then the decision will be rectified. Protests must be made before the end of their particular division.

Ring Sizes: Basic size 20’ x 20’, depending on the kind of breaking, at judges’ and promoter’s discretion.

Warnings and Disqualification: Disruptive behavior, use of profanity, or other unsportsmanlike conduct will result in a warning being issued. If the behavior is deemed by the Judges to be malicious, it will result in deduction of a point (as appropriate for the event) or disqualification.

Materials:

1. Purchase of Materials: All breaking materials must be purchased from the Supply Committee on-site, with the exception of the Creative Multi-Direction Wood Breaking, Creative Open Breaking (which must be inspected by Judges). All breaking materials must to be approved by Ring Judges and Selected Committee.

2. Inspection of Materials: Judges and/or SWFL Martial Arts Tournament reserve the right to inspect any materials that are to be used for breaking.

3. Removal of Materials: All breaking materials must be removed from the competition area by competitors and put into the dumpsters provided by Committee after completion of each performance.

Uniforms:

1. Competitor Uniform: In order to compete, the competitor MUST be wearing a uniform at the time he/she is called to the ring. This uniform must consist of, at a minimum: Studio or team t-shirt and Martial Arts type pants. No shorts, tank tops, jeans, ripped clothing, etc. may be worn. If you have a question, please see an official SWFL Martial Arts Tournament representative before the start of your division. The uniform top may be removed as part of a Creative breaking routine.

2. Breaking competitors are NOT allowed to cover their hands, feet, elbows or any other body parts used for striking, other than approved clothing listed above. This includes; tape, padding, braces, support material, etc. that may assist the competitor in the striking of materials.  This ensures all competitors are competing at the same level.  If you have a question, please see an official SWFL Martial Arts Tournament representative before the start of your division.

Divisions

1. Weight Divisions: Where specified, weight divisions will be as follows: Men- Light Weight – 199.9 and under, Heavy Weight - 200 and over; Women- Light Weight- 160.9 and under, Heavy Weight - 161 and over. Weigh-in will take place at the registration area as registration is done or at the rings. The competitor’s weight will be written on his/her competition ticket.

2. Divisions with Fewer than 5 Competitors may be combined with the next closest division at the discretion of the Judges.

Rank Breakdown:

Beginner: 1-12 months of training; white, yellow, orange; 10th, 9th, 8th belt level.

Intermediate: 12-24 months; blue, green, purple; 7th, 6th, 5th belt level.

Advanced: 24-48 months; brown, red, navy, stripe belts; 4th, 3rd, 2nd, 1st belt level. Black Belt: All Black Belts regardless of training period or rank.

Entries: Competitors may enter as many divisions as they wish (it is the competitor’s responsibility to enter all competitions when called).

Time Limits:

1. IMPORTANT: In order to keep the breaking divisions running smoothly, competitors will be required to adhere to the time limits outlined. This is very important, and deductions will be enforced. It would be to the competitor’s benefit to practice set-ups, breaks, and clean-ups before the day of the event.

2. Competitor Readiness: A competitor must be ready to compete, as determined by the judges, as soon as that competitor’s name is called in the ring.

Safety: The safety of the competitor and the audience comes first, NO EXCEPTIONS! The safety of the competitor is very important and we request that the instructor of the competitor approve all breaks. If the break is deemed to be unsafe by the Judges or the Representative on site, we reserve the right to restrict the break. No material may leave the ring as a result of breaking unless planned for beforehand, to ensure that no other competitor, spectator, or Judge will be struck or put in danger by material as a result of a break. If this occurs, the Judges have the right to disqualify the competitor if they feel that the safety of others was compromised. Also, the break cannot cause damage to the facility or surrounding fixtures.

FIRST TIME BREAKERS DIVISION

1. This division is specifically for individuals who have never competed at a breaking competition before.

Competitors entered in this division may not compete in any other division. The purpose of this division is to introduce new competitors to breaking.

2. Materials: Wood boards only. 3 boards included in division registration. Competitor may purchase additional boards per materials ordering.

3. Stands: Stands will be provided.

4. Techniques: All techniques are allowed. Competitor may use any strike to break.

5. Competitor Grouping: Competitors will be grouped at the discretion of the ring coordinator. Grouping can be by age, rank, gender, or size depending on the number of competitors registered.

6. Stations: 3 Stations Max. - The competitor may set up 3 stations. Each break will be considered one station. A station may be free standing, set on stands, or held by assistants. Competitor will be responsible for all materials required to set up their stations. Competitors will also be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

7. Time Limits: Competitors will be expected to set-up, break, and clean-up in a timely fashion. A maximum of 3 minutes to set-up, break, and clean up the area may or may not be used depending on a number of factors. All competitors will be held to the same standard, whether timed or not. Time is cumulative, determined as follows: time starts when competitor starts set-up, time stops when competitor completes set-up, time starts again upon the attempt of the first break, time stops when the ring is cleared as determined by the ring coordinator.

8. Judging: Competitor will be judged on difficulty, creativity, focus, and completion of breaks.

9. Ties: In the event of a tie, the winner will be decided by the exclusion of low and/or high scores or a show of hands—at the Judges’ discretion.

CREATIVE MULTI-DIRECTION WOOD BREAKING

1. Materials: Wood boards only. Competitor may purchase boards on-site or provide their own.

2. Props: Props and “prop stations” may be used. Competitor will be allowed a maximum of 3 prop stations that will not be included in their routine for scoring purposes. Competitor must communicate prop stations to the ring coordinator and judges before the start of their routine.

3. Techniques: All techniques are allowed. Competitor may use any strike to break.

4. Breaking Stations: Tiny Tot & Beginner and Intermediate Competitors- 4 Stations Max., Advanced and Black Belt

Competitors - 8 Station Max. The competitor may set up the maximum number of breaking stations for his/her specific rank. Each break will be considered one station. Simultaneous breaks will be considered one station. If competitor leaves the ground, all breaks executed before he/she returns to the ground will be considered one station. A station may be free standing, set on stands, or held by assistants. Competitor will be responsible for all materials required to set up their stations. Competitors will also be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. Time Limits: Competitor will have a maximum of 3 minutes to set-up, break, and clean up the area. A deduction of 3 points will be taken off the competitor’s final score for every 15 seconds over the allotted time. Deductions will begin after the 3-minute mark. Time is cumulative, determined as follows: time starts when competitor starts set-up, time stops when competitor completes set-up, time starts again upon the attempt of the first break, time stops when the ring is cleared as determined by the ring coordinator.

6. Judging: Competitor will be judged on difficulty, creativity, focus, and completion of breaks.

7. Ties: In the event of a tie, the winner will be decided by the exclusion of low and/or high scores, a 1- station break-off, or a show of hands—at the Judges’ discretion.

CREATIVE OPEN BREAKING - Any Materials, No Fire or Glass Breaks

1. Materials: Any materials can be used except fire and glass breaks. Examples of materials are cement blocks, wood boards, concrete, wood poles, bricks, metal, etc. Creativity of materials used, props, and techniques will increase a competitor’s score. Music is allowed, but competitor will be responsible for music.

2. Props: Props and “prop stations” may be used. Competitor will be allowed a maximum of 3 prop stations that will not be included in their routine for scoring purposes. Competitor must communicate prop stations to the ring coordinator and judges before the start of their routine. Glass may be used as a prop, such as a bed of glass, as long as it is contained and not broken on site.

3. Techniques: All techniques are allowed. Competitor may use any strike to break.

4. Breaking Stations: The competitor may set up a maximum of 10 stations. Each break will be considered one station.

Simultaneous breaks will be considered one station. If competitor leaves the ground, all breaks executed before he/she returns to the ground will be considered one station. A station may be free standing, set on stands, or held by assistants.

Competitor will be responsible for all materials required to set up their stations. Competitors will also be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. Time Limits: Competitor will have a maximum of 6 minutes to set-up, break, and clean up the area. A deduction of 3 points will be taken off the competitor’s final score for every 15 seconds over the allotted time. Deductions will begin after the 6-minute mark. Time is cumulative, determined as follows: time starts when competitor starts set-up, time stops when competitor completes set-up, time starts again upon the attempt of the first break, time stops upon the completion of the last break, time starts when clean-up begins, time stops when the ring is cleared as determined by the ring coordinator.

6. Judging: Competitor will be judged on difficulty, creativity, focus, and completion of breaks.

7. Ties: In the event of a tie, the winner will be decided by the exclusion of low and/or high scores, a 1- station break-off, or a show of hands—at the Judges’ discretion.

POWER CONCRETE BREAKING

Hand

1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Hand technique only (Palm, punch, chop, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the blocks.

6. Time Limits: Competitor will have a maximum of 6 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered as determined by the ring coordinator. A deduction of ½ block will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 6-minute mark.

7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.

8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%.

Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner

Elbow

1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Elbow technique only (drop elbow, overhand elbow, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the blocks.

6. Time Limits: Competitor will have a maximum of 6 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered as determined by the ring coordinator. A deduction of ½ block will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 6-minute mark.

7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.

8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%.

Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Foot

1. Materials and Spacers: Blocks must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Foot technique only (Stomp, Axe kick, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Blocks will be set on a block base. Competitors may set up as many blocks as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the blocks.

6. Time Limits: Competitor will have a maximum of 6 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered as determined by the ring coordinator. A deduction of ½ block will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 6-minute mark.

7. Judging: Judges will count the number of blocks broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner. 8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken.

Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%. Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

POWER BOARD BREAKING

Hand

1. Materials and Spacers: Boards must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Hand technique only (palm, knife-hand or chop, hammer fist, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Boards will be set on a block base. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the boards.

6. Time Limits: Competitor will have a maximum of 5 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered as determined by the ring coordinator. A deduction of 1 board will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 5-minute mark.

7. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner. 8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken.

Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%. Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Elbow

1. Materials and Spacers: Boards must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Elbow strike only (drop elbow, overhand elbow, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Boards will be set on a block base. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the boards.

6. Time Limits: Competitor will have a maximum of 5 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered A deduction of 1 board will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 5-minute mark.

7. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.

8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%.

Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Foot (Spaced)

1. Materials and Spacers: Boards must be purchased on site from Supply Committee. Carpenter pencil spacers will be provided.

2. Techniques: Foot strike only (stomp, axe kick, etc.). Technique must be a downward strike.

3. Weight divisions: See “General: Divisions” above.

4. Stations: One station will be used. Boards will be set on a block base. Competitors may set up as many boards as they wish. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. One Strike Only! Competitor has one attempt to break the boards.

6. Time Limits: Competitor will have a maximum of 5 minutes to set up. Time starts when the competitor signals he/she is ready; time stops when the competitor signals to the ring coordinator that his/her setup is complete. Additional time will be counted if a set-up is to be significantly altered as determined by the ring coordinator. A deduction of 1 board will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 5-minute mark.

7. Judging: Judges will count the number of boards broken to determine the winner. The competitor who breaks the most (or, in the event of a tie, has the highest percentage broken) is the winner.

8. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor “A” breaks 10 out of 10; competitor “B” breaks 10 out of 12. Competitor “A” broke at 100%; competitor “B” broke at 83%.

Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their stack (example: 2 competitors break 10 out of 10), the competitor that broke the amount first is the winner.

Speed Board Breaking – Competitor and 2 assistants, 3-person team

1. Materials: Boards must be purchased on site from Supply Committee. No spacers are allowed.

2. 3-Person Team: Each competitor will be allowed 2 assistants for a total of 3 people. The competitor may utilize the assistants to replenish stands, but only the competitor will be allowed to break.

3. Techniques: All techniques are allowed. Competitor may use any hand or foot strike to break.

4. Stations: 5-station maximum, each station may have more than one board. A station are stands set up on the ground.

Stands set on ground, can be no longer then one standard stand deep (standard stands are 8 X 8 X 16”. The depth can be no more than 16” from the side where the competitor will be standing to the back of the station). The competitor may utilize each station as many times as needed, as long as he/she stays within the time limits. The assistants can be used to replenish stations. Competitors will be required to ensure the safety of fellow competitors and spectators as outlined in “General: Safety” above.

5. All boards must be broken on their station. If a board falls off of a station the board must be set back up on the station before being broken. If the board is broken in any other position it will not count toward the final count.

6. Pre-Break Count and Inspection: The competitor must provide the number of boards that he/she is attempting to break, within the breaking time limit, to the judges before they start their break. All material must be in the competitor’s ring available for inspection before the start of the break. The number of boards attempted compared to the number broken will be used to determine the winner in the event of a tie (see “Ties” below).

7. Time Limits: Competitor will have a maximum of 3 minutes to set up. A deduction of 1 board will be taken off the competitor’s total break for every 15 seconds over the allotted time. Deductions will begin after the 3-minute mark.

8. Breaking Time Limit: The competitor will have 10 seconds to break as many boards as possible. Time starts when the competitor begins his first break. The 10-second breaking time is part of the overall 3- minute time limit.

9. Judging: Judges will count boards broken to determine the winner.

10. Ties: In the event of a tie, the winner will be decided by the highest percentage broken. Example: Competitor “A” breaks 15 out of 15; competitor “B” breaks 15 out of 17. Competitor “A” broke at 100%; competitor “B” broke at 88%.

Competitor “A” is the winner. If more than one competitor has the same percentage broken after their initial break, there will be a break off to determine the winner. If there is a tie created by more than one competitor breaking 100% of their boards (example: 2 competitors break 20 out of 20), the competitor that broke the amount first is the winner.